版本 18.1.0 发行说明
New Content 新内容
Christmas Content Pass 圣诞内容通行证
It’s starting to look a lot like Christmas! Starting on December 16th, complete festive tasks and collect Candy Canes to unlock wintery rewards! You have until the 29th!
它开始看起来很像圣诞节了!从 12 月 16 日开始,完成节日任务并收集拐杖糖以解锁冬季奖励!您必须在 29 日之前!
The star of this content pass is the Santa’s Present Bag quiver, available as a bonus reward. If you can’t use quivers, there’s still a Hero slot (your next one), a Titan Soul and 3 antique blueprints for you in the premium reward track!
此内容通行证的明星是圣诞老人的礼物袋箭袋,可作为额外奖励获得。如果您无法使用箭袋,在高级奖励轨道中,您仍然有一个英雄槽位(您的下一个)、一个泰坦之魂和 3 张古董蓝图!
Players who complete every single task will be awarded the North Star title. Shine boldly above the rest!
完成每项任务的玩家将获得北极星称号。大胆地闪耀于其他人之上!
Major Changes 主要变化
Market Affinity 市场亲和力
When searching for items on the market, the Element (and Spirit) filters will now also take item affinities into account. For example, filtering for Water Swords will find the Caladbolg, as it is a sword enchanted with Water. New in this update however, it will also display the Kiku-Ichimonji (Water affinity) and Materia Blade (All affinity).
在市场上搜索物品时,元素(和精神)过滤器现在也会考虑物品的亲和力。例如,过滤水剑会找到 Caladbolg,因为它是一把被水附魔的剑。然而,此更新的新功能是,它还将显示 Kiku-Ichimonji(水亲和力)和 Materia Blade(所有亲和力)。
You’ll need to add the element yourself, but it should help with everyday Hero management.
您需要自己添加元素,但它应该有助于日常英雄管理。
Minor Changes 细微变化
Following some confusion with the Veteran’s ability, Veteran owners opening a hero’s reroll list will always see the Epic skill segment unfolded by default.
在与老兵的能力有一些混淆之后,老兵所有者打开英雄的重选列表将始终默认看到展开的史诗技能部分。
Balance Changes 平衡性更改
To resolve an exploit, Resource Worker visitors will now only consider your 5 highest level resource bins of that type when selling you a quantity of resources. The Dragon’s Hoard does not count against this limit.
为了解决漏洞利用问题,Resource Worker 访问者现在在向您出售一定数量的资源时,将只考虑您的 5 个最高级别的该类型资源箱。The Dragon's Hoard 不计入此限制。Reduced the Platinum Bangle cost of the Platinum Element by 2.
将铂金元素的铂金手镯价格降低 2 点。
Webstore Updates Webstore 更新
Updated Interface 更新的界面
The webstore’s interface has been updated and is now segmented by tabs based on offer categories for quicker navigation.
Web Store 的界面已更新,现在根据选件类别按选项卡进行细分,以便更快地导航。
You’ll find categories for common offers such as “Gems”, “Currencies” and “Champion Coins”, along with more personalized categories such as “Featured Offers” which includes Mega Packs and offers tailored to your progression (i.e. Naya offers).
您将找到常见优惠的类别,例如“宝石”、“货币”和“冠军金币”,以及更加个性化的类别,例如“精选优惠”,其中包括超级包和根据您的进度量身定制的优惠(即 Naya 优惠)。
King Schedule King 时间表
It feels wonderful to be alive! Wonderful enough to risk my lovely neck in some quests? Perhaps! I shall be available as a guest Champion on December 9th until the 12th!
活着的感觉真好!在某些任务中冒着我可爱的脖子的风险吗?也许!我将在 12 月 9 日至 12 日作为客座冠军出现!
Bug Fixes Bug 修复
Visitors interacting with the Candy Bowl now play the proper animation.
现在,与 Candy Bowl 交互的访客可以播放正确的动画。Fixed a bug causing wearers of the Lone Wolf Cowl to completely skip resting time when paired with some Champions.
修复了导致孤狼头罩的佩戴者在与某些勇士配对时完全跳过休息时间的错误。The Jagged Duo blueprint is now a pair of blue and yellow maces as intended.
Jagged Duo 蓝图现在是一对蓝色和黄色的狼牙棒。Fixed Dual Wield and Quiver item type filters appearing in the crafting and fusion menus if you don’t own a blueprint for either.
修复了如果你没有蓝图,双持和箭袋物品类型过滤器会出现在制作和融合菜单中的问题。Fixed an instance where the Bounty Board menu could become unresponsive or freeze.
修复了赏金板菜单可能变得无响应或冻结的问题。Fixed an issue where the stats displayed upon using a Champion Titan Soul would be inaccurate
修复了使用 Champion Titan Soul 时显示的统计数据不准确的问题Fixed a text issue in bounties where some localized texts would appear too big.
修复了赏金中的文本问题,该问题会导致某些本地化文本显示得太大。Improved the purchase animation of dual wield weapons
改进了双持武器的购买动画Fixed Zombie customers sliding out of the shop after buying a dual wield item.
修复了僵尸顾客在购买双持物品后滑出商店的问题。Roland now has a shadow. The lore implications were concerning.
Roland 现在有了一个影子。传说的影响令人担忧。
Coming Soon 即将推出
With the renewed interest in bounties, our grab bags are seeing a matching surge in popularity. To help players rob us blind, we’re implementing an option to open multiple bags in one go. Look forward to it!
随着人们对赏金的兴趣重新燃起,我们的手提袋也越来越受欢迎。为了帮助玩家盲目抢劫我们,我们正在实施一个一次性打开多个袋子的选项。期待它!